Dante has worn a myriad of clothing throughout his many appearances, yet his most glaring trait is his affinity for red-colored apparel, often in the form of long, two-tailed coats.
Thanks to his half-demon nature, Dante can release his demonic power through his Devil Trigger. This turns him into a full on demon and also it amplifies everything about him to a whole new level
As seen at the beginning of the series, Dante is incredibly flippant, casually mouthing off to even the most powerful of demons, and he generally enjoys showing off and taunting his adversaries as often as he can. Dante also displays a fearless, almost disinterested attitude towards incredibly dangerous situations, such as assuming Trish simply had to use the bathroom after crashing through his office's front door on a motorcycle, being attacked by the Seven Hells in his office, being swallowed by Echidna, and effortlessly shrugging off wounds such as a headshot or impalement numerous times, the latter of which happens quite frequently for the Devil Hunter.
While maturing as time goes by, Dante never loses his care-free, devil-may-care attitude, except in Devil May Cry 2. He can be serious when the situation calls for it, but still maintains an overall laid-back demeanor during tense situations, and is never without a witty taunt or comeback. Although seemingly shown at times to be uncaring or callous, Dante maintains a very strong sense of justice like his father, and prefers to fight fairly, never fighting humans or opponents weaker than him. He can be counted on to do the right thing, even if he makes humorously cynical quips about it the entire time.
Unusually, while he has displayed discomfort with his own demonic side, only coming to accept it following the events of Devil May Cry 3, Dante has little qualms about accepting demons that choose the side of good and admires their desire to be human, such as Trish and Bradley. Though Dante is quoted as believing that "Humans are often worse than demons." in the anime, he refuses to kill full-blooded humans for any reason, believing it would make him no better than any Devil, be it human or demon.
In addition, Dante values family and friends very highly. He cared deeply for his mother and, despite their differences and conflicting ideals, for his brother, Vergil. Even after their intense duels and conflicts in Devil May Cry 3, Dante still tries to prevent Vergil from willingly falling off the edge of the Human World into the Demon World, and goes so far as to cry over losing him. While he says little about his father, Sparda, over the course of the series, Dante has been shown to clearly maintain a level of respect for him. While bitterly claiming that "[he doesn't] have a father" in his first fight with Vergil in 3, he grows to respect him as the game goes on, proudly claiming in his final duel with his brother that not only do they carry Sparda's blood but his soul as well. He also makes a humorous comment towards Arkham, smugly claiming that his father wasn't as hideous as his twisted form, citing his own physical appearance as proof.
Dante also enjoys fighting, as shown when he restrains himself from using his full potential. In Devil May Cry 4, he was clearly going easy on his nephew Nero in their first confrontation, soundly defeating him in their second clash. In the anime, Dante gets bored with fighting weak opponents and only finds entertainment in fighting strong opponents who will give him a challenge. Dante's enjoyment of fighting was further emphasized in his pre-battle banter with Echidna, asking her if she agreed with him that "a fight every now and then makes life more interesting".
Despite Dante's handsome appearance, he often has terrible luck with women, a condition he ironically reflects upon in Devil May Cry 3 when Lady shoots him through the head after he attempts to keep her from falling.
In the animated series, Dante was shown to be one of the few characters in the Devil May Cry series to swear. Dante was frequently shown to be foul-mouthed, repeatedly swearing in almost every episode.
Despite verbally complaining about being in debt, Dante seems quite willing to perform missions solely for the good of them, and rarely, if ever, enforces payment from poor clients. In fact, Dante will typically refuse any job he dislikes, regardless of how much it pays, but will immediately take on any paranormal cases, especially those involving demon hunting, with or without pay. Many of his clients take advantage of his hospitable nature and leave bills for property damage caused during the mission instead of paying for his services. Interestingly, despite his claims of having low funds, Dante still manages to pool up enough money to buy pricey luxuries for his offices, such as a pool table, a jukebox, and several expensive pieces of musical equipment such as electric guitars.
He often borrows from Lady, attempting to gamble to repay his debts to her and others. However, he has extremely bad luck with all forms of gambling, even something as simple as a coin toss, and loses any game not involved with demon hunting. As a result, he is deep in debt to Lady and is often left with no money at all after she takes her cut. However, in Devil May Cry 4, Lady actually pays him a small, single roll of bills for his "assistance", implying that he no longer owes her money.
Superhuman Strength: Dante possesses incredible raw bodily strength even while in human form. He can shatter stone with little difficulty, and often overpowers demons much larger and more imposing than himself. In Devil May Cry: The Animated Series, Dante is seen snapping handcuffs and effortlessly overpowering human authorities (including hoisting an obese officer a few feet off the ground and throwing him against a wall without strain) as well as street thugs all single-handedly. He's even strong enough to block The Savior's punch without much effort. Dante's display of superhuman strength, endurance, and resistance to injury show that his physical condition is much tougher and more efficient than that of even most of the powerful demons, allowing him to exert his supernaturally enhanced muscle power to vast proportions without fear of injury or fatigue.
Superhuman Speed: Dante is blindingly fast, capable of swinging his sword so fast that rain cannot escape his blade. In Devil May Cry 3, while Dante is running down the side of Temi-Ni-Gru, he shot Rebellion, causing it to fall so quickly it began superheating the air around it, while he chased behind it fast enough to catch up to it. Dante is also fast enough to catch bullets with his teeth.
Superhuman Agility: He is extremely agile as well; able to jump to great heights or even balance himself on a flying rocket, as well as run up vertical walls. In addition, his agility allows him to perform amazing feats of acrobatics that easily surpass even the finest human acrobat.
Superhuman Durability: Dante's durability has been shown to allow him to simply shrug off wounds that would either disable or outright kill a normal demon, such as being impaled through the chest with his own sword. He was also punched by Beowulf so hard that his body made an imprint in the stone ground, but Dante showed no signs of injury. His teeth are also strong enough to catch bullets. By Devil May Cry, he is capable of withstanding Hellfire and lightning strikes with no signs of injury.
Superhuman Endurance: Despite some of the physically punishing things Dante has gone through, he has the ability to move forward with little difficulty. Even while impaled with Hell Pride's scythes lodged in his torso and arms, he casually walks about his office. He often went on hours-long missions with constant fighting, no rest, food, or water and shows no fatigue.
Healing Factor: Dante can instantly heal from nearly any wound; even the Hell Prides were surprised when he ignored their attacks at the beginning of Devil May Cry 3. Combined with his great resilience, Dante's healing factor makes him nearly unkillable.
Demonic Energy Manipulation: He is able to channel his demonic energies into various physical objects, ranging from his guns to the air itself.
Telekinesis: In the opening cut-scene of the original Devil May Cry, he demonstrates telekinetic abilities, catching Trish's motorcycle in mid-flight before shooting it with Ebony and Ivory. He also appeared to show telekinetic abilities in the anime, shown when he splayed his hand and Rebellion smashed through the ceiling window before landing in his hand, although this could also be related to Dante's metaphysical connection to the sword.
Abilities:
Weapons Expert: Dante is proficient with a variety of weapons, including swords, scythes, gauntlets, greaves, and even unorthodox supernatural weapons like Lucifer. He is also able to pick up a brand new weapon and with little practice, is capable of understanding its capablities and mastering it.
Master Swordsman: As Dante's primary fighting style, he is incredibly skilled with various types of swords including broadswords, katanas, and scimitars.
Sharpshooter: Although he is aided by his superhuman precision in gunfights, Dante has an innate mastery of any firearm he comes in contact with. He is capable of shooting in two different directions at once without missing his targets and can shoot with such accuracy that his bullets stack on the hilt of Yamato from hundreds of feet away.
Expert Hand-to-Hand Combatant: While using weapons like Beowulf, Gilgamesh, and Ifrit, Dante has been shown to be adept at hand-to-hand combat, using various martial arts techniques, including Bruce Lee's one-inch punch. He is also capable of fighting demons completely unarmed with little difficulty.
Musical Aptitude: Briefly shown in Devil May Cry 3: Dante's Awakening; using Nevan, Dante performs a more hardcore version of the first three verses of "Taste The Blood". He also has a guitar and drumset in his office.
An often overlooked aspect of Dante's abilities is his subtle, yet amazingly cunning analytical skills. His detective prowess ranges from always keeping a full grasp on convoluted mission objectives, to understanding an item's function and intended purpose only moments after first picking it up, and usually being able to differentiate between good and evil at a glance. He also showcases these skills in the form of a talent for reading people; he accurately assessed that the seemingly gentle Modeus was interested in killing him for his soul and that Modeus was going to try to take revenge against him for killing Baul.
Thanks to his half-demon nature, Dante can release his demonic power through his Devil Trigger. This turns him into a full on demon and also it amplifies everything about him to a whole new level
As seen at the beginning of the series, Dante is incredibly flippant, casually mouthing off to even the most powerful of demons, and he generally enjoys showing off and taunting his adversaries as often as he can. Dante also displays a fearless, almost disinterested attitude towards incredibly dangerous situations, such as assuming Trish simply had to use the bathroom after crashing through his office's front door on a motorcycle, being attacked by the Seven Hells in his office, being swallowed by Echidna, and effortlessly shrugging off wounds such as a headshot or impalement numerous times, the latter of which happens quite frequently for the Devil Hunter.
While maturing as time goes by, Dante never loses his care-free, devil-may-care attitude, except in Devil May Cry 2. He can be serious when the situation calls for it, but still maintains an overall laid-back demeanor during tense situations, and is never without a witty taunt or comeback. Although seemingly shown at times to be uncaring or callous, Dante maintains a very strong sense of justice like his father, and prefers to fight fairly, never fighting humans or opponents weaker than him. He can be counted on to do the right thing, even if he makes humorously cynical quips about it the entire time.
Unusually, while he has displayed discomfort with his own demonic side, only coming to accept it following the events of Devil May Cry 3, Dante has little qualms about accepting demons that choose the side of good and admires their desire to be human, such as Trish and Bradley. Though Dante is quoted as believing that "Humans are often worse than demons." in the anime, he refuses to kill full-blooded humans for any reason, believing it would make him no better than any Devil, be it human or demon.
In addition, Dante values family and friends very highly. He cared deeply for his mother and, despite their differences and conflicting ideals, for his brother, Vergil. Even after their intense duels and conflicts in Devil May Cry 3, Dante still tries to prevent Vergil from willingly falling off the edge of the Human World into the Demon World, and goes so far as to cry over losing him. While he says little about his father, Sparda, over the course of the series, Dante has been shown to clearly maintain a level of respect for him. While bitterly claiming that "[he doesn't] have a father" in his first fight with Vergil in 3, he grows to respect him as the game goes on, proudly claiming in his final duel with his brother that not only do they carry Sparda's blood but his soul as well. He also makes a humorous comment towards Arkham, smugly claiming that his father wasn't as hideous as his twisted form, citing his own physical appearance as proof.
Dante also enjoys fighting, as shown when he restrains himself from using his full potential. In Devil May Cry 4, he was clearly going easy on his nephew Nero in their first confrontation, soundly defeating him in their second clash. In the anime, Dante gets bored with fighting weak opponents and only finds entertainment in fighting strong opponents who will give him a challenge. Dante's enjoyment of fighting was further emphasized in his pre-battle banter with Echidna, asking her if she agreed with him that "a fight every now and then makes life more interesting".
Despite Dante's handsome appearance, he often has terrible luck with women, a condition he ironically reflects upon in Devil May Cry 3 when Lady shoots him through the head after he attempts to keep her from falling.
In the animated series, Dante was shown to be one of the few characters in the Devil May Cry series to swear. Dante was frequently shown to be foul-mouthed, repeatedly swearing in almost every episode.
Despite verbally complaining about being in debt, Dante seems quite willing to perform missions solely for the good of them, and rarely, if ever, enforces payment from poor clients. In fact, Dante will typically refuse any job he dislikes, regardless of how much it pays, but will immediately take on any paranormal cases, especially those involving demon hunting, with or without pay. Many of his clients take advantage of his hospitable nature and leave bills for property damage caused during the mission instead of paying for his services. Interestingly, despite his claims of having low funds, Dante still manages to pool up enough money to buy pricey luxuries for his offices, such as a pool table, a jukebox, and several expensive pieces of musical equipment such as electric guitars.
He often borrows from Lady, attempting to gamble to repay his debts to her and others. However, he has extremely bad luck with all forms of gambling, even something as simple as a coin toss, and loses any game not involved with demon hunting. As a result, he is deep in debt to Lady and is often left with no money at all after she takes her cut. However, in Devil May Cry 4, Lady actually pays him a small, single roll of bills for his "assistance", implying that he no longer owes her money.
Superhuman Strength: Dante possesses incredible raw bodily strength even while in human form. He can shatter stone with little difficulty, and often overpowers demons much larger and more imposing than himself. In Devil May Cry: The Animated Series, Dante is seen snapping handcuffs and effortlessly overpowering human authorities (including hoisting an obese officer a few feet off the ground and throwing him against a wall without strain) as well as street thugs all single-handedly. He's even strong enough to block The Savior's punch without much effort. Dante's display of superhuman strength, endurance, and resistance to injury show that his physical condition is much tougher and more efficient than that of even most of the powerful demons, allowing him to exert his supernaturally enhanced muscle power to vast proportions without fear of injury or fatigue.
Superhuman Speed: Dante is blindingly fast, capable of swinging his sword so fast that rain cannot escape his blade. In Devil May Cry 3, while Dante is running down the side of Temi-Ni-Gru, he shot Rebellion, causing it to fall so quickly it began superheating the air around it, while he chased behind it fast enough to catch up to it. Dante is also fast enough to catch bullets with his teeth.
Superhuman Agility: He is extremely agile as well; able to jump to great heights or even balance himself on a flying rocket, as well as run up vertical walls. In addition, his agility allows him to perform amazing feats of acrobatics that easily surpass even the finest human acrobat.
Superhuman Durability: Dante's durability has been shown to allow him to simply shrug off wounds that would either disable or outright kill a normal demon, such as being impaled through the chest with his own sword. He was also punched by Beowulf so hard that his body made an imprint in the stone ground, but Dante showed no signs of injury. His teeth are also strong enough to catch bullets. By Devil May Cry, he is capable of withstanding Hellfire and lightning strikes with no signs of injury.
Superhuman Endurance: Despite some of the physically punishing things Dante has gone through, he has the ability to move forward with little difficulty. Even while impaled with Hell Pride's scythes lodged in his torso and arms, he casually walks about his office. He often went on hours-long missions with constant fighting, no rest, food, or water and shows no fatigue.
Healing Factor: Dante can instantly heal from nearly any wound; even the Hell Prides were surprised when he ignored their attacks at the beginning of Devil May Cry 3. Combined with his great resilience, Dante's healing factor makes him nearly unkillable.
Demonic Energy Manipulation: He is able to channel his demonic energies into various physical objects, ranging from his guns to the air itself.
Telekinesis: In the opening cut-scene of the original Devil May Cry, he demonstrates telekinetic abilities, catching Trish's motorcycle in mid-flight before shooting it with Ebony and Ivory. He also appeared to show telekinetic abilities in the anime, shown when he splayed his hand and Rebellion smashed through the ceiling window before landing in his hand, although this could also be related to Dante's metaphysical connection to the sword.
Abilities:
Weapons Expert: Dante is proficient with a variety of weapons, including swords, scythes, gauntlets, greaves, and even unorthodox supernatural weapons like Lucifer. He is also able to pick up a brand new weapon and with little practice, is capable of understanding its capablities and mastering it.
Master Swordsman: As Dante's primary fighting style, he is incredibly skilled with various types of swords including broadswords, katanas, and scimitars.
Sharpshooter: Although he is aided by his superhuman precision in gunfights, Dante has an innate mastery of any firearm he comes in contact with. He is capable of shooting in two different directions at once without missing his targets and can shoot with such accuracy that his bullets stack on the hilt of Yamato from hundreds of feet away.
Expert Hand-to-Hand Combatant: While using weapons like Beowulf, Gilgamesh, and Ifrit, Dante has been shown to be adept at hand-to-hand combat, using various martial arts techniques, including Bruce Lee's one-inch punch. He is also capable of fighting demons completely unarmed with little difficulty.
Musical Aptitude: Briefly shown in Devil May Cry 3: Dante's Awakening; using Nevan, Dante performs a more hardcore version of the first three verses of "Taste The Blood". He also has a guitar and drumset in his office.
An often overlooked aspect of Dante's abilities is his subtle, yet amazingly cunning analytical skills. His detective prowess ranges from always keeping a full grasp on convoluted mission objectives, to understanding an item's function and intended purpose only moments after first picking it up, and usually being able to differentiate between good and evil at a glance. He also showcases these skills in the form of a talent for reading people; he accurately assessed that the seemingly gentle Modeus was interested in killing him for his soul and that Modeus was going to try to take revenge against him for killing Baul.